About GB Jam 11
Context
Gb Jam 11 is a game jam from itch.io that had participants create a Gameboy inspired game over the course of 10 days.
For the 11th iteration of the game jam the theme was “space” so our group met the night of the start date and brainstormed different ideas and delegated roles. The team went with creating a detective-style top down adventure.
The player would explore a space and then collect clues to eventually make a deduction at the end of the game.
The team involved myself (artist), Malik (programmer), Angel (writing, sound design).
Role in the team
Coming from a fine art background and the fastest artist, I was assigned to creating all of the 2D assets within the game. This would include sprites, UI assets, backgrounds, set pieces and full screen splash images.
Screenshots of the finished game | Sprites of the player character